Education

We are Pursuing two Major efforts through Education:

1. Empowering All SEL Participants with a Clearing House Index which allows users to see all Available SEL Information from All SEL Providers by Category. This fills an existing void and facilitates users to find not only what they are looking for sooner but allows them to see other scenarios from multiple information providers by category.

For example, if a user is looking to see what events are occurring and wants to choose
which to attend, they will be able to see all events from all vendors without have to go to multiple vendor websites.

2. Through a series of Focus Groups with Teachers Administrators, Researcher’s and Universities we will develop a Multimedia Video Gaming Platform for Grades K-12.

Its major goals are:

  • Provide courseware that caters to the various learning levels within each K-12 Grade.
  • Provide teachers with methods and tools to oversee, coach and record observations efficiently.
  • Dramatically reduce the financial burdens incurred by schools and teachers.
  • Design courseware that can be easily updated, is cost effective, and will be stimulating for the student experience.